In conflicts with peer and near-peer adversaries, U.S. air crews will be contested in the air and on the airwaves. They’ll face not just kinetic attacks, but also radars, advanced air defense systems, and other electromagnetic effects seeking to disrupt their missions.
Conventional software processes no longer make sense in an age where technology changes overnight and sensors and software systems either keep pace or fail. But trying to adapt modern commercial software practices to legacy applications and contracting is no easy task.
Combat operations have never been a simple affair—and in a peer- or near-peer conflict, speed and complexity will ratchet up the pressure on commanders trying to decipher and control the battlespace.
In a software-defined world—where everything from cars, to aircraft radars, to weapons systems runs on software—speed is everything. When software development lags, there are consequences. “When we use bad software to conduct critical missions, bad things happen,” said Airman-turned-bureaucracy hacker, Bryon Kroger, CEO and Founder ...